Categories
Geek It Happened to Me

Cory Doctorow’s Reading of “Little Brother”

Cover of Cory Doctorow’s novel, “Little Brother”

Last night, the Ginger Ninja and I attended Cory Doctorow’s reading of his new novel, Little Brother at the Merrill Collection (the collection of sci-fi books located in the upper floor of the library on College Street just east of Spadina). Little Brother is Cory’s first foray into writing a “young adult” book (memo to my friend Stacy Dillon: read this book!).

Here’s the publisher’s summary of Little Brother:

Marcus, a.k.a “w1n5t0n,” is only seventeen years old, but he figures he already knows how the system works–and how to work the system. Smart, fast, and wise to the ways of the networked world, he has no trouble outwitting his high school’s intrusive but clumsy surveillance systems.

But his whole world changes when he and his friends find themselves caught in the aftermath of a major terrorist attack on San Francisco. In the wrong place at the wrong time, Marcus and his crew are apprehended by the Department of Homeland Security and whisked away to a secret prison where they’re mercilessly interrogated for days.

When the DHS finally releases them, Marcus discovers that his city has become a police state where every citizen is treated like a potential terrorist. He knows that no one will believe his story, which leaves him only one option: to take down the DHS himself.

Cory Doctorow being introduced at his reading of “Little Brother” at the Merrill Collection
Cory being introduced to the crowd.

The room was packed to overflowing with Cory’s fans, largely a slice of Accordion City’s sizable nerd community, but a different branch from those you see at gatherings like DemoCamp. Cory’s family were also there: Alice and Poesy (who’s a very sweet, well-behaved baby) and the doting grandparents (whom I’ve mentally filed as the “Docto-‘rents”). I also saw some people I hadn’t seen in a good long while, including OpenCola alumni Chris Smith, Michael Skeet and Karl Schroeder, who writes sci-fi that’s harder than Chinese math.

Cory reading from chapter 12 of his new novel, “Little Brother” at the Merrill Collection

In order to let some latecomers straggle in and not miss the reading, Cory opened the session by taking a couple of questions from the audience.

One member of the audience asked Cory for his opinion of the proposal that the SFWA — that’s the Science Fiction and Fantasy Writers of America — open their membership to comic book and graphic novel writers. Apparently this has sparked some controversy among science fiction and fantasy writers, who don’t want their roster muddied by funny-pages people. In response to this, Cory said that he supported the SFWA opening their doors to comic book people, stating “If science fiction writers and comic book writers have nothing to say to each other, then someone should tell Neil Gaiman.”

Another person asked about Cory’s being a Canadian writing about the Department of Homeland Security, whose methods and approaches are basically an American problem. Cory answered that a number of Americans have taken up the same challenge, and that being a Canadian gives you a little distance from the situation, which in turn can give a better perspective. He used a couple of comparisons: first, how being a bit of an outsider in high school can give you a better view into the social machinery of the popular kids’ cliques (a feeling that I’m sure everyone in this crowd was familiar with), and second, “It’s like we’re Animal House and they’re Dean Wormer.”

“Would you consider Little Brother a sequel to 1984?” asked someone else in the audience, to which Cory replied, “Don’t think of it as a sequel to 1984, think of it as 1984 fan fiction.”

Cory read chapter 12 of Little Brother. A lot of his descriptions of San Francisco’s Mission district come directly from experience; when he and I worked together down there, we ate at a lot of the little Mexican restaurants that fit those he described in the book, right down to the description of brain burritos and our never quite getting up the gumption to order them, even after watching the dinner scene near the end of Hannibal. (And I could swear that he wrote the make-out session near the Mission church by following me and my then-girlfriend back in 2001.)

The chapter was good solid present-day cyperpunk, and in addition of bringing back memories of San Francisco, it also brought back memories of being young, going to concerts and ditching my alcohol and running from the cops after they busted a bush party. As a forty-year-old, I enjoyed this snippet of the story, and I’m sure that teenagers — whom Cory says read not only for pleasure but also to figure out the world — will get a lot out of it.

Joey deVilla and Cory Doctorow
Posing with Cory after he signed my book.

It was good to see Cory and his family at the gathering — it’s a shame that he, Alice and Poesy live so far away! I’ll have to visit them in Merrie Olde Englande sometime soon.

Categories
Geek

Star Wars Hijinks at Global Nerdy

Small versions of the “Slave Leia Pillow Fight”, “Darth Emo” and “Speeder Dogs” from Global Nerdy

My tech blog, Global Nerdy, is largely focused on computer technology and programming, but it also covers nerd culture, of which Star Wars is a significant part. Right now, I’ve got some Star Wars fun on its front page:

  • Slave Leia Pillow Fight: Six women. In the “gold bikini outfit” from Return of the Jedi. Having a pillow fight. Why are you still reading this?
  • Darth Emo: There’s a special bond between a boy and his first droid that’s not easily broken.
  • Speeder Dogs: The only way to fly!
Categories
Geek

“Grand Theft Childhood” Authors: Kids Who DON’T Play Videogames are at Risk

Grand Theft Childhood is a new book written by Dr. Lawrence Kutner and Dr. Cheryl Olson, a husband-and-wife team who co-founded the Harvard Medical School Center for Mental Health and Media. In the video above, Drs. Kutner and Olson talk with X-Play’s Adam Sessler about some of the findings from the study documented in their book.

Some notes:

  • Their study lasted several years and received $1.5 million in funding from the U.S. Department of Justice.
  • In their study, they surveyed and interviewed over 1250 kids and 500 parents.
  • There is “absolutely no evidence” that playing violent video games turns children violent.
  • What’s more important are patterns of play — there are some that parents and teachers should note.
  • In their research, Drs. Kutner and Olson tried to find out which videogame playing behaviours are normal, and which aren’t, a cataloguing of behaviours that did not previously exist in the literature on this topic.
  • They debunked the experimental methodologies used by researchers who’ve made the vidogames-violence connection.
  • One of the flaws in those older experiements was that it didn’t take short-term vs. long-term behavioural effects into account. He cited an example of boys’ horseplay after seeing an action film: it wears off pretty quickly.
  • They found that both boys and girls who played M-rated or violent videogames exclusively more than 15 hours a week to be statistically more like to get into trouble, but they also found that boys who didn’t play videogames at all were also at greater risk.
  • At least for boys, gaming is a marker of social competence.
  • Consider the case of the Virginia Tech shooter: although the pundits were quick to place the blame on videogames, he didn’t play them at all, and his dorm-mates said he wouldn’t play videogames with them.
  • Kutner: “Kids who don’t play [videogames] at all are actually at greater risk for getting into trouble. It says something about their social relationships.”

[This was also posted to Global Nerdy.]

Categories
Geek

b5media is Looking for a New Director of Technology

Wild-haired guy surrounded by old computers

Farewell, Aaron

Aaron BrazellIt’s official: Aaron Brazell, the Director of Technology for b5media (where I hold the title of Nerd Wrangler), is leaving to pursue other projects. When he joined the company, it was a startup literally operating out of a garage and running on shared hosting. We’re now a blog network of over 300 blogs with a total of 10 million unique pageviews per month. I’ve worked with him for a mere three weeks — and one of those was spent at the South by Southwest Interactive conference — but he’s a solid guy, and his skills are evident in his work and the high regard in which he is held.

Here’s an excerpt from his “farewell” post in his blog, Technosailor:

It’s been a great ride, but now it’s time to look forward and explore new territory. Recently, through my interactions with so many wonderful people in the DC technology community, the PodCamp community, the larger social media, business and technology communities, my appetite for something new and challenging has been overwhelming. I’ve had several conversations with Jeremy Wright, our CEO, over the past months exploring this stuff and he has been amazingly supportive, as has the rest of the b5media team.

An exact date has not been set, as I want to make sure a replacement is found and brought up to speed, however it will probably be within the next couple of months.

Hello…You?

Uncle Sam: I want you for b5media

With Aaron’s departure comes a job opening for a new Director of Technology. Could it be you?

Here are some points on the position:

  • You must either live in or be willing to relocate to Toronto. If you have to relocate, b5 will cover the relocation costs.
  • We’re looking for an intermediate- to senior-level developer who’s worked on customer-facing web applications and properties.
  • Our systems run on the LAMP stack and WordPress.
  • b5media is a startup, so you’d have to be comfortable working in a startup environment. We work hard, but we play hard too!
  • We’re a blog network, so we need someone who’s passionate about blogging.
  • You’ll be leading a team of techies working both locally (in Toronto) as well as remotely.
  • Super-duper bonus: you’ll also be working closely with me, as I’m the tech project manager!

Here’s what Jeremy Wright, b5’s CEO, has to say:

End of the day, we hire smart people who like to have fun and really want to build great stuff that tens of millions of people are going to see. The challenges for this year are significant, but so is the opportunity. In fact, by this time next year, this individual will be leading a team of 15-20 folk building some of the most widely used tools in the blogging world.

If you’ve got questions about the job or b5, feel free to email me, but I also strongly recommend that you also email Jeremy (after all, he’s the CEO). We’re looking to fill this position as quickly as possible — if you think you’re our Director of Technology, let us know!

[This was also posted on Global Nerdy.]

Categories
Geek

The “Random Harlot Table” from the Original Dungeon Master’s Guide

The table below caused much snickering amongst my Dungeons and Dragons-playing peers in high school:

“Random Harlot” table from the original Dungeon Master’s Guide

Original Dungeon Master’s GuideIs it a description of Jarvis Street south of Carlton at night, or perhaps a random sampling of H&M’s clientele? Actually, it’s the Random Harlot Encounter Table from the Dungeon Master’s Guide, First Edition, written by the late Gary Gygax. It’s part of the section on random encounters in cities and towns. One of the possible encounter types listed was “harlot”, and stickler for details that Gygax was, he wrote this sub-table which described the sort of sex trade worker one could stumble into in a Lord of the Rings mileu.

Here’s what it says:

Harlot encounters can be with brazen strumpets or haughty courtesans, thus making it difficult for the party to distinguish each encounter for what it is. (In fact, the encounter could be with a dancer only prostituting herself as it pleases her, an elderly madam, or even a pimp.) In addition to the offering of the usual fare, the harlot is 30% likely to know valuable information, 15% likely to make something up in order to gain a reward, and 20% likely to be, or with with, a thief. You may find it useful to use the sub-table below to see which sort of harlot encounter takes place:

00 – 10 Slovenly trull
11 – 25 Brazen strumpet
26 – 35 Cheap trollop
36 – 50 Typical streetwalker
51 – 65 Saucy tart
66 – 75 Wanton wench
76 – 85 Expensive doxy
86 – 90 Haughty courtesan
91 – 92 Aged madam
93 – 94 Wealthy procuress
95 – 98 Sly pimp
99 – 00 Rich panderer

An expensive doxy will resemble a gentlewoman, a haughty courtesan a noblewoman, the other harlots might be mistaken for goodwives and so forth.

All in all, Dungeons and Dragons prepared a lot of us for business in the high-tech world.

Needless to say, some of us didn’t quite get what this table was until we looked up “harlot”. You have to remember that this was the late 70s and early 80s, a decade before the World Wide Web, when you had to scour the woods and ravines for free porn. (For some reason, Toronto’s ravines were full of discarded porn magazines. That’s why Toronto guys my age are pretty good hikers.)

Categories
Geek

The “Dungeons and Dragons” Skit

In memory of Gary Gygax’s passing, here’s a classic video poking fun at Dungeons and Dragons that we used to watch all the time at OpenCola:

Categories
Geek

Gary Gygax: 0 HP

Gary Gygax, the first edition of the “Dungeon Master’s Guide”, D&D dice, D&D figureI’ll have you young whippersnappers know that I only played the first edition of AD&D, the One True Version of the game.

E. Gary Gygax, who as co-creator of the Dungeons and Dragons role-playing game, died this morning at the age of 69 at his home in Lake Geneva, Wisconsin. As a former dungeon master, I feel the urge to get some mead and pour 2d20 ounces on the ground outside the former Yonge Street location of Mr. Gameway’s Ark for my dead homie.

Requiescat in pace, Gary. You were a natural 20.